A downloadable game for Windows, macOS, Linux, and Android

VERY IMPORTANT

There are no executable applications for download of this game. Then how am I supposed to play this game?

Well...

  • For Desktop:
  1. Download the source code.
  2. Download Processing from here.
  3. Open the Source code with it.
  4. In Processing, go to Sketch->Import library->Add library.
  5. Search for Video by the Processing Foundation.
  6. Click the Play button at the top left (or ctrl+r)
  7. Continue reading this description.
  • For Android:
  1. Download the source code and the Video Library.
  2. Install "APDE" from the play store.
  3. Open the Source code with it.
  4. Click on the three dots at the top right and go to Tools->Import Library->Manage Libraries->Three dots->Install Compressed Library and select the Video Library you downloaded before (video.zip).
  5. Click "Run".
  6. A executable .apk file will be generated.

And why???

So, I decided to make my (first) game using a tool that is not thought to be used for games (no gamemnaker, no unity, no nothing). Its also the first time I export something to be used as an extra program, and it turns out that the library doesn't export with it, causing an error so you can't run it.

I apologize for having such a bad preparation, but I hope that somebody plays it nonetheless.


SEIZURE WARNING: VERY FAST FLASHING SCREEN


You are a lost boat in middle of the sea. Somewhere is a lighthouse. Find it using your flashlight.


HOW TO PLAY:

  1. Get a camera and plug it into the computer
  2. Get a flashlight (the LED from your phone will also work)
  3. Move your flashlight around to find the lighthouse
  4. The faster it flashes, the closer you are
  5. When you believe you found it, press any key
  6. The screen will freeze two seconds and you will start over again

ADDITIONAL INFORMATION:

This game was made with Processing for the #bitjam 2016. Source code here.

Download

Download
Source code 1.6 kB
Download
Cover Image 27 kB
Download
Video Library 39 MB

Comments

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Please reply to this comment if you could run it, or if there are any problems.

I'm trying to compile it on my android device (Samsung S4) and I've run into a problem. the video library is missing (from a fresh install of APDE) and I can't work out how to install it.

I just updated the description to install the library. More info at the wiki: https://github.com/Calsign/APDE/wiki/Installing-Contributed-Libraries